12 Okt Seal.Games: Design Thinking Einführung
[vc_row css_animation="" row_type="row" use_row_as_full_screen_section="no" type="full_width" angled_section="no" text_align="left" background_image_as_pattern="without_pattern"][vc_column][vc_column_text] Kundenprojekt Seal.Games [/vc_column_text][vc_empty_space][/vc_column][/vc_row][vc_row css_animation="" row_type="row" use_row_as_full_screen_section="no" type="full_width" angled_section="no" text_align="left" background_image_as_pattern="without_pattern"][vc_column][qode_elements_holder number_of_columns="two_columns" columns_proportion="75_25"][qode_elements_holder_item vertical_alignment="top" advanced_animations="no" item_padding="0px 20px 0px 0px"][vc_separator type="normal"][vc_column_text] Mit Hilfe von Design Thinking die internen Prozesse bei der Spieleentwicklung neu ausrichten. [/vc_column_text][vc_separator type="normal"][blockquote text="Nach meinem Besuch des Silicon Valleys im November...